If you’re looking for an old-school ghost-catching good time, we’d recommend checking out Shadow Hunter, a new fan-produced video game made for the Amstrad that takes heavy inspiration from Ghostbusters.
From independent developer Mananuk, Shadow Hunter‘s mechanics are simple to grasp, being spread out across 32 levels, with your goal in each being to eliminate all ghosts, eventually locating and activating a nearby Ghost Trap, moving the player to the next stage.
Check out gameplay and a brief write-up of the game’s story below:
The young ghost hunter Jack Slimer has been hired to end a ghost pest in the Sandy Candy sweet factory, located in the Hell’s Kitchen neighborhood in New York, we don’t know anything about its owner Sandy, so we think we find hidden inside the four floors building.
Clearly a Ghostbusters video game in every area outside of name, Shadow Hunter offers up a gaming experiance more akin to your typical platformer found during that time, a departure from what can be found in Activision’s Ghostbusters, Ghostbusters II, and The Real Ghostbusters Amstrad releases.
If you’d like to give Shadow Hunter a try, it’s available here. While listed as free, there is an option to help support the developers by adding a tip. You will need an Amstrad emulator to play the game
In even more retro Ghostbusters video game news, during the holiday season, we covered an upcoming Real Ghostbusters project made by fan Dylan Papp that allows the player to choose between series mainstays Egon Spengler, Peter Venkman, Winston Zeddemore, and Ray Stantz, with mechanics and a visual style reminiscent of HAL Laboratory’s New Ghostbusters II.
While still in development, a one-level demo is available for download, along with gameplay footage found here.